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PSW

Protospiel West 2009: Presented by Sorvent, Inc. and Travis Ball

January 24 - 25, 2009

9:00 am - 9:00 pm

Santa Monica, CA

Protospiel West 2009

Protospiel West is an event for playtesters to see possible new games before they are published and for budding designers to get feedback on their games. Join the Western United States gaming community for two exciting days of playtesting newly designed games from local designers.
Anyone interested in playtesting is welcome to attend. Designers are requested to signup before the event by
contacting PSW before the event. Designer's games will be scheduled on a first-come, first-served basis. However, designers can sign-up the day of the event as well.

Protospiel West 2009 is free to all designers and playtesters.

Detailed Schedule

The schedule will be as follows:

Saturday, January 24:
08:30a  -  09:00a    Sign-in & Continental Breakfast
09:00a  -  12:00p    Session #1
12:00p  -  01:30p    Lunch Break
01:30p  -  04:30p    Session #2
04:30p  -  06:00p    Dinner Break
06:00p  -  09:00p    Session #3
09:15p               Shuttle Leaves Santa Monica to Hotel (TBD)

Sunday, January 25:
08:00a               Shuttle Leaves Hotel to Santa Monica (TBD)
08:30a  -  09:00a    Sign-in & Continental Breakfast
09:00a  -  12:00p    Session #4
12:00p  -  01:30p    Lunch Break
01:30p  -  04:30p    Session #5
04:30p  -  06:00p    Dinner Break
06:00p  -  09:00p    Session #6
09:00p               Official End of PSW 2009

Industry Professionals

This PSW is focusing on designers and playtesters and the game development and playtesting process. However, some industry professionals will be present during the weekend as well. They will be around to answer any questions you have about the hobby gaming industry.

Directions to Protospiel West 2009 Site

PSW 2009 will be located at the Art Institute of California in Santa Monica. Please park in the parking lot, sign in at the Security desk, and follow the signs to the designated room.

Address:
Art Institute of California in Santa Monica
2900 31st Street
Santa Monica, CA 90405

Check for signs to the designated room onsite.

Map & Directions:

View Google Maps

Directions (TBD)

Airport, Hotel & Shuttle Information

Airport

We recommend anyone coming in from out of town fly into Los Angeles International Airport (LAX). You can either rent a car for the weekend, or take a cab to the hotel (about $25 before tip one-way).
If you're not planning to leave Los Angeles Monday morning, please book a flight in the evening: plan on missing Session #6 (6-9p on Sunday).

Hotel

There is no "official" hotel for PSW, but we recommend the Ocean View Hotel which is about 10 minutes away from PSW. Rooms include free high-speed Internet access and Continental Breakfast.
Room rates are $129/n before tax and $116/n before tax for the AAA rate.

Shuttle

To assist out-of-town guests to the PSW location, we will be running a shuttle Saturday night and Sunday morning.

Contact Information

If you have any questions about Protospiel West, or if you want to sign-up for the convention, please contact us:

Scheduled Designers

Designers will get their games tested on a first-come, first-served basis. Once they have had their game tested once, and helped playtest another game, they will be placed back in the queue for a second test of their game, or a first playtest of another game.

  1. Travis Ball (represented by Sorvent)
  2. Norv Brooks
  3. David Mines
  4. Aaron Cappocchi
  5. Darrin Lauritzen
  6. Richard James (represented by Sorvent)
  7. David Hampton
  8. Martin Hagvall (represented by Sorvent)
  9. Ernest Patrick Taroc
  10. Myles Nye
  11. Michael Tan
  12. John Margerum
  13. Jim Gutt
  14. Phil Eklund
  15. Chad Kukashiko
  16. Dave Shukan

Playtesters


Protospiel West Overview

Ever wanted to be involved in developing upcoming new games? Are you a local designer who is interested in getting your game tested?

Participate in Protospiel West - an organized event where playtesters and designers come together and take part in the development process by giving important feedback and ideas to the game designer.

A game designer may submit his game to be playtested to PSW Organizers. If your game is playtested, you will also need to sit on a session for someone else's game.
Games to be playtested will be on a first-come, first-served basis. We encourage all designers to sign up their games as soon as possible to receive priority.

Each session will last 3 hours and is broken up as follows:
30 minutes to assign players to games and have the designer explain the rules
90 minutes to play the game
10 minutes to fill out player questionnaires
55 minutes of Q&A

©2008-2009 Sorvent, Inc.